About The AGDzine
What we do
Since November 2000, the AGDzine has been the most popular online magazine for independant adventure developers and players alike. "Amateur" adventures (although nowadays they are becomming accepted more as 'independant adventures') are back in a big way and the AGDzine celebrates that with its unique reviews, articles and tutorials.
As the independant adventure scene grows, we do too and we intend to deliver and interesting and informative read to all our visitors. If you like what you see or have a comment and a suggestion, then please don't hesitate to contact us.
Our Mission
We may not be NASA control, but we certainly have our priorities set out straight. It is now our mission to provide the best online magazine for (point and click) adventure game developers. No matter what level you are, beginner, novice, pro, freeware, amateur, independant or commercial - we're here for you and we want to provide you with the best advice, information, resources, articles and more. We include reviews and previews as it helps us to be the one-stop site for adventure developers, with the latest information on developing and so forth.
If you're not satisfied with any part of the ezine, or feel there's something we're missing, do contact us so we can get it sorted.
Who we are
Although many different people write for the AGDzine, we also have a strong small team who keep it running and maintain it. We always welcome new writers, artists and such a like. If you're intersted, please contact us!
Mark Lovegrove (editor, contributer)
Shawn Guzzo (artist, contributer)
Dmitris Manos (contributer)
Eric Fuerstine (artist, contributer)
Neil Tomlinson (contributer)
Web design by Screen 7 Entertainment.
Adventure Game Developer Zine (AGDzine) is © 2003 Screen 7 Entertainment
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