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Developer Spotlight
Name: Charles Cecil
Company: Revolution
Favourite games?
Apart from our own, probably the LucasArts games from the early '90s - in particular Day of the Tentacle.
When did you start?
My first adventure game was 'Inca Curse' for the Sinclair Zx81 in 1981!
Number of projects?
Since I have worked both as a developer and a publisher for over 20 years, I have worked on too many to count.
Current Project?
Our primary focus is on Broken Sword - The Sleeping Dragon, although I am throwing around ideas for a top-secret game to follow - which is not another Broken Sword game, before you ask!
Your strong points?
We have a passion for the games that we write, and take it very seriously. In particular we respect the people who play our games.
Weaknesses?
Like the genre itself, we are pigeon-holed as developers of old-style adventures which couldn't be further from the truth.
Did you expect to get this far?
No - when I left school I thought that I was going to be an engineer. I feel very privileged to have had the opportunity to work in this incredible industry pretty much since its birth.
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